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1: Download files
-GLEW
-SFML
-Visual Studio C++
2: Extract and install respectively
3: New Visual Studio Project
4: Create main.cpp file
5: Configure Project (right click -> properties)
-Set Configuration to "All Configurations"
-Set Platform to "Active(Win32)"
-Go to C/C++->General->Additional Include Directories
*Add include directories for GLEW and SFML
-Go to Linker->General->Additional Library Directories
*Add lib directories for GLEW and SFML
-Go to Linker->Input->Additional Dependencies
*opengl32.lib
*glew32s.lib (s version for static linking)
*glfw3.lib
*sfml-graphics.lib
*sfml-window.lib
*sfml-system.lib
6: Copy glew32.dll to where main.cpp file is
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OH SNAP:
SUCCESSFULLY VENTED ASWELL
VENT ASWELL!!!